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Post by Fionn Mac Cumhaill on Feb 20, 2008 17:18:32 GMT -5
(I'm posting a profile format. but feel free to add/remove whatever you like.)
Profile:
Name: Age: Race: (More races than human are acceptable.) Skill: (If human, think of it as a power I.E. Pyrokinesis/shapeshifting. If Scavenger, a type of upgrade. I.E.: Radar/anti-armor missile) Bio: (Brief story about your background) Fighting style (A number of possibilities. Specific martial arts, tactical, guerilla, etc.) Weaponry:
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Post by Fionn Mac Cumhaill on Feb 20, 2008 17:18:49 GMT -5
Name: Martin Oz Age: 24 Race: Human, S.H/A.D.E. Skill: Psychokinesis Bio: Martin Oz grew up military. His mother was a geneticist working in Citadel, the largest of the human encampments. His father was a Special Forces member, a man used to plans going terribly terribly wrong. Rarely in touch with his mother, he was brought down the soldier's path. When most kids his age were learning how to make volcanoes with baking soda, Martin was learning tactics. At 18, he was pushed into active service. Martin's almost animalistic combat skills saw him through his first six years of service, and a number of small victories, garnering a decent chunk of territory for the Freemen. Fighting Style: Highly tactical small squad style. Personal fighting styles of choice are: Krav Maga, Muay Thai, Judo. Weaponry: Prefers small arms. M4A1 as a primary with a red-dot scope, and either a P90 or an HK MP7 as a secondary weapon. Prefers smoke grenades to throw Scavengers off, but has used the experimental EMP grenades.
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Post by Crow on Feb 21, 2008 1:07:44 GMT -5
Name: Project S.A.I #001 "Slash" Age: 105 Race: A.I. Skill: Very good at inventing things out of practically nothing. Give him somthing decent to work with and can practically work miracles. Bio: A failed project due to his lack of desire to enter combat. Would often ignore direct orders if he felt his project was more important.(98% of the time) After being determined a failure he was left to his own experiments, eventually creating himself a much improved version of the scavenger body. It looks nothing like a human, but is undeniably effective. He one day locked himself in his lab, coming out only to find spare parts. Apperance: Very alien looking. His body is very thin, enough so to be a practical titanium bone structure. His head also looks like it belongs on an oversized inscect. Personality: Very laid back, an unusual personality for an A.I. Dosen't necisarily like combat, but will participate if provoked. Fighting style: What you might expect from a solo assassin. Weaponry: Titanium ninja stars thrown at a very high velocity, detachable chain gun, arms that split into two seperate apendages, titanium claws, and anything else he can get his hands on.
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Post by piñata on Feb 21, 2008 19:46:40 GMT -5
Name: Eveline Ambrose Age: 29 Race: Human, S.H/A.D.E. Skill: Pyrokinesis Bio: Not only is Eveline physically capable enough to have passed the S.H/A.D.E. test, she is also a genius. However, the saying about genius and madness is especially true in her case... she has a history of erratic and even disturbing behavior. Was an undiagnosed pyromaniac before becoming a S.H/A.D.E., which may explain why her particular latent ability was unlocked. Can use this ability to set off explosions that are almost weapons of mass destruction. Fighting style: mostly Shao-Lin Kung Fu, though she has been known to throw in other things. Weaponry: Mostly old-school... carries an only slightly futuristic version of a Glock 9MM, and an AK for bigger work. Her only concession to modern times is a single experimental weapon... a small handheld flamethrower, about the same size as her Glock, whose damage she can use her ability to increase exponentially.
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Post by Vaidia on Feb 23, 2008 22:41:39 GMT -5
Name: Alemerdia "Eee" Risteen Age: 21 Race: Human, S.H/A.D.E. Skill: Can simplify things into their most basic, elemental form. Bio: Eee grew up living a simple life, her aspirations toward being a chemistry teacher. Yet, her creative mind caught the eye of the organization of Freemen who were responsible for the S.H/A.D.E project. She was tricked into being tested for it and was found compatible. After this, Eee was once again fooled into becoming a S.H/A.D.E and awoke to find herself something of a mess. Her power was very unstable, making it very difficult for her to adapt. Things would often dissolve and separate with a simple touch of her hands, but this is only due to her inability to control. She wears a carbon-woven pair of gloves to prevent any mishaps (which is the only surface point where she is currently having trouble controlling). One way to befriend Eee easily is to feed her any kind of noodle dish (her favorites being spaghetti and Tokyo-style Ramen).
Fighting style: Though Eee is a very homely, normal woman she does live in the current world and is very able to protect herself. Because she is on the short side, she is a natural at Judo and also dabbles in Wing Tsun (A fighting technique that focuses on reflexes). Yet, her main way of dealing with things is a good punch in the face.
Weaponry: She mainly relies on her power and hand to hand combat to deal with things, but she still holds a few (one) ranged weapons. A basic, run of the mill, handgun. She carries this out of regulation more than anything and, if you asked her, the only thing she could tell you about it is how to fire it. Eee prefers to use her own, made up weapons using her ability to trigger them.
Appearance: A homely looking girl, there really isn't any special about her. She has long light brown hair and bland brown eyes. She is only about 5'3" tall and weighs 125 pounds. Before becoming a S.H/A.D.E, she wore glasses and still carries them around today, but never would be caught wearing them.
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Post by Talin on Feb 25, 2008 13:25:02 GMT -5
Name: Zett Baston Age: 22 Race: Human, S.H/A.D.E.
Skill: Unbelievable speed. It works a couple different ways: He can focus his power into his arms, allowing them to move with blurring speed, even able to block bullets with his sword, though he is not always perfect with this. He can also focus it into his legs allowing him to run very fast. When used to its full extent, technically, it's that Zett slows down the world around him, everything but him seeming to move in slow motion. But it looks to everyone else that he is just moving extremely fast, seeming to almost teleport to places. It comes in handy in all kinds of situations, but doing this takes a lot of him.
Bio: Zett was always pushing his limits growing up. He had a lot to live up to, both of his older brothers being in the army. They were well-known soldiers who died in a raid on a scavenger base. He always felt inferior to them and it pushed him to do his absolute best in everything he did. This sometimes caused him to seem like he was trying to show-off, which he admits that he does now and then. When he saw the opportunity of bettering himself by becoming a Shade, he jumped at the chance to take it. He also tends to be a little to light-hearted, always trying to remain happy even in the darkest of situations.
Fighting style: Mastery of sword fighting, combined with very dexterous movements. He has excellent reflexes and amazing limb strength allowing him to move quickly and pull off some very acrobatic moves.
Weaponry: A katana-like sword that is strapped at his back. He also carries two pistols which he uses when out of sword range. He is an excellent marksman with a sniper-rifle, but likes to stay light on his feet and so only carries one when the mission calls for it. Also carries a few extra clips for his pistols
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Post by Crow on Feb 29, 2008 16:24:52 GMT -5
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