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Post by lighthawk on Aug 20, 2007 17:11:46 GMT -5
Name: Broem Tonenrak
Age: 78 (middle aged for his race)
Species/physical description: Vesylian/ 5'8" tall, 145lbs. Hairless with a high, back sloping forehead and thin face with pointed teeth. Redish brown skin, blue eyes. Tall and well built for his race. Long fingered hands with small but sharp claws.
Rank: Sergeant
Powersuit size: Medium
Standard payload: One pulse laser system, back mounted and held in both hands in use, it uses rapid bursts of laser energy to quickly heat and expand several clustered points on a target, which can cause stress fractures in many types of armor. One armor piercing missile system, shoulder mounted and fired, uses hardened tips and shaped warheads to pierce deeply into defended targets. One tri barreled gattling cannon, mounted on the right forearm, standard rounds are hallow points.
Background: The Vesylians are unusal by galatic standards as being the only known carnivorus race wholly devoted to pacifism. This makes Broem exceptionally unusual as being the only Vesy to join the USS military forces. Despite being hindered by a galactically shared view that the Vesy are harmless, easy going push overs, Broem has managed an exceptional career and has proven himself a capable and deadly Powersuit operator and field leader.
Broem joined the USS military after his home colony was destroyed in a pirate attack that left half the population dead and the young Vesy orphaned. The needless violence used against the non-resistanting Vesylians by the pirates made Broem turn away from his pacifist upbringing. While he is respected by most people he meets, he is shunned completely by his own race for willing comitting violence against other sentient beings. In the presence of his own people, he is completely ignored by them, they do not hinder him at all, but they will not help him, speak to him, or even admit or act as if they can see him.
In combat, Broem strives for quick victory with as few casulties as can be managed for both sides. Despite his acceptance that violence can be neccessary, his upbringing still holds some sway over him, and he will avoid death and destruction whenever possible. He treats his enemies with respect and prisoners with kindness, but in the heat of battle, he will not hesitate to kill in order to achieve victory.
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Post by Xiahou Dun, the One-Eyed on Aug 22, 2007 18:10:24 GMT -5
(Character subject to change until verified.) Name: Larq Q'ata Age: 23 (race's life span similar to a human's) Species/physical description: Larq's body is covered with Blue and Green scales, a large webbed fin along the top of his head and ending towards the back of his skull, where it meets a long ponytail of white hair. (I realize there's no reason an aquatic race would have hair, but at the same time, there's no reason he shouldn't either. ) His head is mostly human in shape with the exception of his fin and that instead of a protruding nose, he has a flat spot with two small nostrils in the center of his face. His eyes are a bright yellow and they glow in the dark. Tough, scaley ridges in the place of eyebrows. His ears are lined with small points, as if there were the beginings of fins there. He posseses gills under his jaw bone, but they're are not clearly visible. (He breathes both water and air.) He is roughly 5'10 (Not counting the head fin.), with a slender build. He has webbed fins similar to the one on his head along his forearms , down his back, and the outside of his calves. He has webbing between his fingers and toes but may retract them when needed to. Rank: Beta Fireteam Corporal. Powersuit size: Heavy Standard payload: [45] Grenades (type varies depending upon the environment he will be fighting in), [30] time-detonated explosives, a reinforced storage pack where further grenades and explosives are held, and a launching system that simultaneously fires up to 10 grenades directly from the storage pack. There is a fair-sized melee shield attatched to the right arm of his suit for use in melee combat. His suit is also suited with a Comfort package, which keeps the temperature and humidity at comfortable levels for him by spraying mist inside the cockpit of the suit. Background: Larq Q'ata was born on the aquatic planet, J'rahl, home of two sentient races: The Murhal, a race of sand-dwelling relatives to Larq's species, and the Qu'rem, residents of J'rahl's expansive ocean. Once his planet joined the USS, they eagerly enlisted men and women of their planet into the millitary to show their support. Larq joined because of the request and approval of the governing ruler of his home reef. Larq has only recently been promoted to Corporal rank, and is sometimes overwhelmed by his new responsibillities. Larq is quizzical and sometimes confusing when it comes to social situations, but when it comes to blowing things up on the job, he knows what he's doing. He possesses telepathic powers, enabling him to communicate to others through thought. This power works even for those non-telepathic, but he can only read the foremost of thoughts of sentient species. Less than intelligent beings can not be communicated with, and only convey emotions to the Qu'rem.
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Post by Rekona on Aug 22, 2007 19:01:44 GMT -5
I kinda went overboard in developing the armor and I'm not gonna be so hot at physical descriptions. I have a drawing mostly done and once I get my scanner up again I'll post it here. I also have a more... exotic character in mind, however considering I made them up off the top of my head, I was more comfortable with Eric. >.> If we need more maybe I'll convince myself to add on...
Name: Eric Reynolds
Age: 35
Species/Phys.Des.: Human 5'10, 195lbs. Eric has dirty brown hair, cut short, and blue eyes. He is rather thickly built, being a little heavy for his average size. He has a long, hooking nose and a thin mouth. Due to an excessive history with drug abuse, he looks more like he's well into his 40s or 50s; his skin leathery and hair streaked with grey (which is quickly dyed)
Rank: Delta Squad Corporal and Mechanics expert
Powersuit size: Heavy
Standard Payload: Plasma x1, Grenade set x1; The plasma's equipment encompasses the majority of the back and left side of the suit. The gases used are held in two tanks at his back, siphoned through tubing running along his left arm, ending at the middle of his forearm. The gases are released through two long claw like structures (magnetized and hallow) that are retracted unless the weapon is in standby or firing mode. When extended, the hooked tube endings are about 15" from his wrist. On the wrist there is a device that functions as a striker. A heated plate inside must get to full temperature before the weapon can fire. After heated, the air is funneled via the same magnetic force towards the gases that stream from the extended claws when triggered to attack. A bulky shield lays over his fingers (his hand having to be held into a fist when using the plasma) leaving his left arm near useless except for the use of this weapon. If a situation arises in which it would be necessary to remove the volatile equipment, it is possible to detach the gas tanks, claws, and shield; however the tubing and heating mechanism are built into that particular suit. Eric employs grenades for long range combat or in the case that his plasma is compromised. There are two dispensers at his hip and one (holding only 3) on his right arm for easy access.
Background: Eric grew up during a primarily discarded earth colonization project which attempted to set small stations along the asteroid belt. Strategically it was well liked since the asteroid belt moved relatively quickly and gave a fine vantage point of the entire solar system. Unfortunately it was difficult to determine which of the rocks were able to sustain the destructive construction process and the unpredictable nature of the belt itself caused most of the colonies to be destroyed. The environment turned into a sort of slum; crime and poverty rampant. As a youth, starting at about the age of 15, he was infamous as a transport thief working for innumerable chop shops. His 'career' was cut short when, at 22 he was sent into a 6mo. coma from a drug overdose. After an extended stay at a hospital and several surgeries to restore his damaged organs, the young Reynolds was left alive, but clueless and in serious debt to the state that sponsored his medical costs. He joined the USS military partially out of a sense of honor and duty he felt towards the governing bodies that saved his life but primarily because he needed money. He grew to love and thrive in the structured environment he had always fought against and, after 10 years of service was promoted to Corporal.
From his history with moving machinery, mechanics seemed like a natural choice. While he is able to do repairs on many types of vehicles, he can only perform advanced work on equipment used by the Wolf Pack.
In a battle, unfortunately, Reynolds is hardly cool and calculating. Impulsive and driven, Eric is often at the front of an assault and unafraid, despite his rank, to be submitted to grunt work with the privates. Loyal to a fault, the man is also liable to sacrifice an objective to keep his friends safe, though 'friend' is not a word he uses lightly.
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Post by zyphan on Aug 22, 2007 19:15:22 GMT -5
((ok just to remind everyone, i've already got a profile for zyphan, so this is just going to be for the wolf pack rp...if that's what it's gonna be called.))
Name: Zyphan Species: Ice Phoenix (this time no magic, however) powersuit size: light rank: private, heavy weapons specialist
armor: ligth armor on her back, legs, and arms, but heavier on her chest. the plates are made up of smaller, individually crafted pieces of metal found only on zyph's homeworld. the pieces are all shades of blue, and change in different forms of light. they become dark in bright sunlight, but lighten as the amount of light decreases. in complete darkness or near dark, they glow softly, and are a white-blue color. Her wings remain uncovered on her back.
Weapons: carried a broadsword on her back, as always. uses rocket launchers and the like, since she specializes in long and short range missiles. is a heavy weapons specialist at Private rank. Doesn't care who commands her, she just wants to make things go boom in a big way. fights well in close combat, and is extraordinary in her ability to hit far-off targets.
((um....that's all i can think of for now, but will post more if it's needed.))
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Post by Roara on Aug 22, 2007 21:07:45 GMT -5
Name: PFC Jovi
Age: 22
Species/physical description: Human. 5'8" and has the muscle build of a marine. he has a noticeable amount of hair for a beard, which is blonde, and brown eyes. His hair is blonde, but cut short due to military policies.
Rank: PFC (Private First Class)
Powersuit size: Small
Standard payload: Cold extreme sniper. His primary weapon is a heavy caliber sniper rifle, with rounds for piercing, and rounds for ripping the target to pieces. Also, he has the standard rounds for taking out things like infantry. The rifle is bolt action, due to its heavy payload.
Secondary Weapon(s): First resort is a secondary light semi-automatic sniper rifle. This is good for only delicate shots, and taking out lighter units. Also, he has some grenades and occasionally some random device that would tactically help him in a battle, weather it is a Network scrambler or a large casing of TNT, he brings it.
Background: He was born a Farmer on earth, and joined the Marine corps when he got out of high school. Since he was seen as excellently gifted with any weapon, he was given the role as sniper.
When Jovi found out about his skills with a weapon, he began to like hitting things that were challenging, and on his first mission, he shot a piercing round through the windshield of a bomber, hit the pilot, and destroyed the craft.
Not only does he play the role of sniper, but his job entitles him to a scout potential, target spotter, tracker, and a sentinel.
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Post by Roara on Aug 22, 2007 21:12:51 GMT -5
Sorry about the double post, but I do not like the idea of a 10 grenade at once firing mechanism. If it fires a chain of grenades, that would sound more realistic, but a shotgun of grenades is a little too much of a god mod. Dont go in saying my sniper is perfect, because he isnt. I wont say he hits everything, or everything is a headshot, but he is good. Also, Zyph, I dont like the sound of a light weight heavy weapons specialist.
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Post by Roara on Aug 22, 2007 21:38:50 GMT -5
What do you do when you are out of range?
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Post by Rekona on Aug 22, 2007 21:43:56 GMT -5
I don't mean to be rude or anything, but all weapons do have a range. You can't attack when the target is beyond that and, with things like grenades, can't attack when they're within a certain area either. I take it that the weapon is a high impact, low accuracy equipment. It has its strengths and weaknesses, just as a sniper does, in fact the specialty of a demolition/heavy artillery man would be quite the opposite of your scout sort If I am understanding correctly.
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Post by Roara on Aug 22, 2007 22:08:48 GMT -5
I think it is a little uninventive, but oh well. I like the idea of a rocket fodder better, lol
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Post by Airkshil on Aug 22, 2007 22:49:39 GMT -5
Name: Palira Fernau
Age: 18 (average life span is only 50-60 years and they are considered physically mature at age 13 and 55 is considered truly ancient)
Gender: Female
Race: Theranu. Though technically a feline species, the Theranu look more canine than anything else. This misconception usually arises from the long, shaggy fur that covers their body and the way their ears rise in tufts from the side of their head. They're generally the same height as humans, though typically more physically fit as well as competitive. Their bodies are usually very alike humans with the exception of their cat-like eyes, tails, and ears.
Physical Description: Nothing about that description of the Theranu is far from the mark about Palira. Though she usually keeps her fur much shorter than the norm, everything else about her is typical for her race. Her light hazel eyes go well with her dark brown fur. Stands about 5'5" and weighs around 75lbs (due to the high gravity on her planet, on Theranoi she would weigh around 120-130 lbs).
Rank: Beta Team Private and close range specialist.
Powersuit size: Light
Standard Payload: Decidedly likes close range combat the most. Palira prefers to use her vibro-sword, if she uses a weapon at all. The vibro-sword is almost exactly like a medieval katana (which has only been recently made with better materials) except for the fact that it vibrates at high speeds to help pierce armor and such. Each time the vibrating feature is used it takes up one "charge" and each battery has only five charges and the usual amount of batteries on-hand is five. (LH didn't include things like this in his first post, so I'm going to count it as 3 towards my payload limit just to be fair) The sheath is about midway down the back and sticks out on the left side of her powersuit. Additionally, she has a standard shotgun and battle rifle. She truly enjoys unarmed combat, as well.
Background: Grew up on her home planet, Theranoi, where she was taught martial arts and certain acrobatics until she was ten, which was what was required. Afterwards, she attempted further her martial arts skills by joining tournaments. She was eventually banned from tournaments when she accidentally killed a man during a fight. Having no other way to earn money, she joined the army.
In a fight, Palira likely to engage in hand-to-hand combat if she's close enough, even if she has a clear shot with her rifle or shotgun, and goes at it with enough intensity to get the job done. She's not a vicious person by nature but she enjoys the contact between her and an opponent just a little too much. Because of the high gravity on her planet, she's stronger than most people expect, despite her light wieght.
Outside of a battle, she is very happy-go-lucky. She seems almost like a child and her cat's sense of curiosity shows very prominently. The latter has often gotten her in trouble in the military and is likely the reason she hasn't advanced very far through the ranks.
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